VR for Diversity

Project

The “VR for Diversity” project will explore the use of interaction in virtual reality by focusing on the implementation of interactive elements in VR and how these elements may influence the impact the medium has on its audience.

The latest VR technology offers more and more possibilities for physical interaction, such as walking around or grabbing and moving objects. In addition, we can distinguish narrative interaction, where the user is directly looked at or addressed within the story, for example. The research question will focus on the effect of these different forms of interaction. Do people become more convinced of a message if they themselves have an influence on what happens in the virtual environment, or if they actually feel involved in the story? “Diversity” was chosen as the larger theme and with this project, we will ultimately work towards a professional VR installation with which we can inform users about this subject in an exciting way and innovative way.

Project Lead

Lectorate of Play & Civic Media

Financed by

RAAK MKB

Research Partners

Hogeschool van Amsterdam, Hogeschool voor de Kunsten Utrecht, Vrije Universiteit

Project Partners

WeMakeVR, IJsfontein, &Samhoud media, UC 360, The Virtual Dutchmen, Submarine Channel

17 November 2020

Project Info

Start date 01 Oct 2020
End date 31 Dec 2022

Contact